﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ProTrack.Entity
{
    /// <summary>
    /// 班组设置
    /// </summary>
    public class Team
    {
        /// <summary>
        /// 班组ID
        /// </summary>
        public long Id { get; set; }
        /// <summary>
        /// 班组编号
        /// </summary>
        public string TeamCode { get; set; }
        /// <summary>
        /// 班组类型
        /// </summary>
        public string TeamType { get; set; }
        /// <summary>
        /// 班组名称
        /// </summary>
        public string TeamName { get; set; }
        /// <summary>
        /// 班组组长
        /// </summary>
        public string TeamLeader { get; set; }
        /// <summary>
        /// 备注
        /// </summary>
        public string Remark { get; set; }
        /// <summary>
        /// 创建者
        /// </summary>
        public string Creator { get; set; }
        /// <summary>
        /// 创建时间
        /// </summary>
        public DateTime ? CreateTime { get; set; }
        /// <summary>
        /// 更新者
        /// </summary>
        public string Updater { get; set; }
        /// <summary>
        /// 更新时间
        /// </summary>
        public DateTime ? UpdateTime { get; set; }
        /// <summary>
        /// 是否删除
        /// </summary>
        public bool Deleted { get; set; }


    }
}
